Multiplayer Game Development with Unreal Engine 5
Create compelling multiplayer games with C++, Blueprints, and Unreal Engine's networking features
If you’re fascinated by the immersive gaming experiences that enable multiple users to engage in collaborative or competitive gameplay, this Unreal Engine 5 game development book is for you.
In this book, you’ll learn the foundational principles behind multiplayer games. Starting with a sample project, you’ll learn how to set up a networked system and make it work. Once the prototype of the project is functional, you’ll start adding game logic, including obstacles and AI opponents, to heighten the challenges and engagement, offering a captivating experience for players. Next, you’ll learn how to debug and optimize the project, before finally deploying the game build and integrating it with cloud services such as the Epic Online Services system.
By the end of this book, you’ll have the confidence to develop and manage multiplayer experiences using the Unreal Engine environment, taking your newfound programming skills in your upcoming projects.
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- Artikel-Nr.: SW9781803243559450914
- Artikelnummer SW9781803243559450914
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Autor
Marco Secchi
- Verlag Packt Publishing
- Seitenzahl 394
- Veröffentlichung 06.10.2023
- ISBN 9781803243559
- Verlag Packt Publishing